Occasionally these creatures will ambush their prey from the water, but they may also be encountered moving overland for short stretches between watered areas, seeking better hunting grounds.
All crocodiles appear in numbers of 2-24; this will indicate how many are active in an area about 20 miles in diameter. Crocodiles will work together if food is plentiful, but usually only in groups of 2-5, if not singly.
AdvantageIt is a natural predator, moving gently through water while showing only a small part of its body, in order to move near to its target. It is able to strike like lightning from out of the water, surprising prey 1 to 4 out of 6 and, failing that, gaining a +4 bonus to their initiative die.
Their chief tactic is to grip their prey, which they will do if the bite succeeds in stunning their opponent. Once this happens, the crocodile will attempt to drag the victim into the water, in order to drown it. Meanwhile, the crushed victim will suffer 1-6 damage per round. The crocodile's grip can be loosened if the crocodile is successfully stunned. If the crocodile does return to the water, it will begin to roll the victim in an attempt to drown and kill the victim more quickly. Once in the water, the rolling damage (taking the place of crushing) will equal 2-8 per round. Crocodiles are able to roll creatures up to twice their own weight.
Note that while the beast will have hold of the victim, it is probable that the victim will have the use of one hand or the other. Therefore, so long as the crushed individual is not stunned, they will yet able to attack ~ though the damage from the attack, whatever weapon is used, will be reduced to 1-4.
They have been found moving through the open ocean, but this is very rare. Saltwater crocodiles will attempt this only in an attempt to locate better hunting grounds (they're starving). Attacks do not occur at open sea.
The skin of the saltwater crocodile is more commercially valuable than any other crocodile.
Crushed victims of the saltwater crocodile will suffer 1-8 damage per round; rolling damage will equal 3-10 damage per round. They also possess the surprise and initiative traits of typical crocodiles.
Because of its size, the deinosuchus crocodile are less likely to strike at creatures upon the shoreline. They do not possess the surprise and initiative traits of their smaller cousins. They do feed upon river creatures in very large rivers, particularly hippopotamuses, of which they are fond.
A strange characteristic of the deinosuchus is that it has some warm-blooded characteristics, enabling it to dwell in tropical caves deep underground. The species is not found north of the tropics, but where water caves extend inland, such as in the Yucatan, the East Indies or Madagascar, there are subterranean dungeons where these monsters occur.
Crushed victims of the deinosuchus will suffer 1-10 damage per round; rolling damage is equal to 3-12 damage per round.