Area of Effect: 1 combat hex, +1 hex per three levels above 4th
Casting Time: 1 round
Saving Throw: none
Level: druid (2nd)
Contorts wooden construction or natural wooden growth so as to make it permanently misshapen, mangled, twisted and ultimately damaged, as its shape, form and inherent strength are subverted. The spell will affect all wood within the spell area indiscriminately, destroying shields, weapons, tools, siege weapons, doors, wagons, carts and so on. The spellcaster cannot determined how the wood is warped; specific shapes or purposes cannot be performed through the spell.
Objects larger than the spell's area of effect, such as ships, towers or other massive constructions, will not be brought down or made to immediately by the spell, due to weight pressing down or tension placed upon the structure's intrinsic skeleton - however, ships can be made to leak (perhaps excessively) and buildings can be given weak spots, making them more susceptible to other attacks.
For every hex affected, a ship will leak enough water to require 5-30 hours repair and the employment of four crew in continuous bailing. If bailing is not managed at this rate, the ship will take on 180 cubic feet of water per hour.