Saturday, September 22, 2018

Spider Climb (spell)

Range: touch
Duration: 1 round +1 round per level
Area of Effect: 1 creature
Casting Time: 1 round
Saving Throw: none
Level: mage (1st)

Enables the recipient to climb and travel upon vertical surfaces, even the underside of ceilings, just as a giant spider is able to do.  Movement cost for ceilings, walls or similar surfaces is 2 action points (AP) per 5 ft. distance.

While the recipient's hands and feet must be free in order to climb, neither must be bare; the spell recipient will be able to climb just as well in heavy boots or gloves.  As well, so long as the recipient holds immobile, one hand can be removed from the surface (even upside down) and used to manipulate an object.  However, both hands and feet must be again employed to move further along a surface, or the recipient will fall.

The spell has no effect on the character's ability to take hold or release objects, as no "stickiness" is imparted to the recipient's limbs.  The character is simply able to climb walls.  Slippery surfaces have no affect on the spell, or the actual surface being moved over.

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