Mages may not wear any type of armor. They are permitted the use of a skull cap, which imparts no improvement of armor class, but will protect them against triple damage attacks against no helmet.
Mages begin with one weapon proficiency. A new weapon proficiency is gained for every six levels above 1st.
As mages have generally dedicated little or no time to the understanding of weapons, they are very limited in what weapons they are able to use. Following is a complete list of melee weapons which a mage may use:
For additional notes regarding these weapons, see the Weapons List.
For missile weapons, thrown (or hurled) ranges are given below:
point blank = add 1
short = no adjustment
medium = subtract 2
long = subtract 5
See Mage
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