As such, we should resolve this player ~ player character conflict by imagining that while the player rolls a number than brings about a significant event in the game (say, a 17), the player character that there are 17 grommets in the enemy's belt, notices there are 17 stones on the ground next to the enemy's body or perhaps remembers there were 17 biscuits in the pan for breakfast that day. None of which really matters; beyond the playability of the occult practice, we need give no more thought to the meta-game aspect than this.
In practicing numerology, the occultist identifies the life path and destiny root numbers for as many as are practical to track. These numbers are calculated through the method of Chaldean Numerology, which is a method based upon ancient Babylonian practises. These numbers are calculated by the names of characters and by their date of birth. When these numbers emerge commonly in play, charts are consulted that indicate the significance of this number reoccurring.
Until such time as a player chooses this occult practice for their character, I prefer to leave the remainder of numerology as a placeholder at this time.
See Occultism
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