Describes a universal language spoken by virtually all the races of Alexis' World, superimposed so as to simplify matters of communication. Early in my experiences as a DM, I found the peculiarities surrounding multiple languages was less than satisfying in game play. Not having language skills outside of my native language English, I found it difficult to successfully present situations where language was an obstruction ~ and, on the whole, I did not find such situations providing an effective emotional response from players.
So I got rid of commonly used language. The term, "common language," comes from early D&D. Other languages from common do exist, but almost entirely as written clues, which must be comprehended through the use of spells or applicable sage abilities.
See Campaign
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