In addition to their identification, the character will also be aware - where monstrous forms of sea life occurs - the principle threat the creature or animal imposes. Specifically, knowledge of threat includes the number of attacks the creature or animal possesses per round, what parts of the body are used in attack, the armour class of the creature or animal and its approximate weight and hit dice.
This knowledge includes if the sea life is known to upset shipping or if it is typically aggressive towards land creatures, but does not extend to any other magical attacks or defences these creatures or animals have.
See Sea Life
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