Saturday, April 14, 2018

Disperse (speech)

An effort that can be undertaken by any character who has gained the rapt attention of a crowd of any size. Rapt attention is defined as a pre-established willingness of the crowd to willfully acknowledge the character's desires. Rapt attention may be gained through deed, personal authority over the crowd or an attempt to initiate a grassroots movement.

To disperse a crowd is to cause them to surrender their anger, their will or their desires in order to send them on their way, separately, safe and sound. The character must make a charisma check. A successful roll will disperse the crowd, which may take some time - typically a number of minutes equal to the square root of the number of individuals making up the crowd.

A failure to disperse a crowd will cause them to cease listening to the character - even if the character was responsible for assembling the crowd. Once gathered, the crowd may do any of the following (roll a d20):

  • (1-3) crowd will riot with no specific aim in mind; 1 in 20 of all buildings within a mile may be threatened.
  • (4-12) crowd will select a leader of their own and set off to put their grievances to the nearest authority.
  • (13-19) crowd will steadfastly refuse to obey any and all laws for a 24 hour period before dispersing.
  • (20) crowd will select a leader and resolve to agitate for peaceful change.

No comments:

Post a Comment

Comments are welcome; however, the content on this blog is not purposed for critical evaluation. Comments are strictly limited to errors in text, need for clarification, suggested additions, link fails and other technical errors, personal accounts of how the rule as written applied in their campaign and useful suggestions for other rules pages.

All other comments will be deleted.